Word of Mouth Marketing in a Digital World
19th September 2016

Word of Mouth Marketing in a Digital World

by Sound Branch in News 0 comments

All digital marketing departments have a suite of products to help them do their job. Whether it’s Tweepi to mass follow and unfollow people on Twitter; Google analytics to measure the return on investment of particular marketing channels and goals performance; HootSuite for managing social media; Hubspot for inbound marketing or Buffer for scheduling tweets […]

Read More
Sound that Reaches the Heart of the Matter
17th September 2016

Sound that Reaches the Heart of the Matter

by Sound Branch in News 0 comments

We have all been talking only to be interrupted and lost our train of thought. Everyone does it from time to time  because we feel we have understood the point a person is making and respond before they have a chance to finish their sentence. Ever been in a meeting and it is dominated by […]

Read More
Encouraging lively quick-fire conversation
5th June 2016

Encouraging lively quick-fire conversation

by Sound Branch in News 0 comments

Sound Branch is a new social media platform that uses audio as the primary way to make connections. The app allows users to record, post and listen to 10 second audio clips that branch out into conversations and beyond. The platform encourages engagement and lively quick-fire conversation where ideas can be shared, stories can be […]

Read More
Infographic: Say it in 7 seconds
20th May 2016

Infographic: Say it in 7 seconds

by Sound Branch in News 0 comments

Below we present infographic which show what Soundbranch is and how its works.

Read More
Introducing Sound Branch – Audio Business Management App
16th May 2016

Introducing Sound Branch – Audio Business Management App

by Sound Branch in News 0 comments

Sound Branch, a new social media platform, offers a vibrant and efficient way of communicating within your organisation and out across the world allowing you to get to the heart of the matter quickly by cutting through the noise. The platform utilises seven second audio clips to as the primary means of communication. This limitation […]

Read More